Re: [NTLK] Programming Newton Games.

From: hellsop_at_ninehells.com
Date: Mon Apr 18 2005 - 11:06:30 PDT


On Mon, Apr 18, 2005 at 01:38:56PM -0400, Victor Rehorst wrote:
> The Newton also implements a lot of the original QuickDraw API, the headers
> are in the C++ tools (qd.h I believe).

Probably what made NewtGlider possible. It's a port from MacOS. I played
that on my Plus.

(Hmmm... NewtDarkCastle anyone? (: )

-- 
37. If my trusted lieutenant tells me my Legions of Terror are losing a 
    battle, I will believe him. After all, he's my trusted lieutenant.
                --Peter Anspach's list of things to do as an Evil Overlord
-- 
This is the NewtonTalk list - http://www.newtontalk.net/ for all inquiries
Official Newton FAQ: http://www.chuma.org/newton/faq/
WikiWikiNewt for all kinds of articles: http://tools.unna.org/wikiwikinewt/


This archive was generated by hypermail 2.1.5 : Mon Apr 18 2005 - 11:30:01 PDT