[NTLK] More fun with Images and ROMs

Vladislav Korotnev vladkorotnev at gmail.com
Sun Oct 20 21:09:50 EDT 2013


Brilliant! Great job Matthias!

iPhoneから送信
vladkorotnev at gmail.com

21 окт. 2013 г. 5:04、Matthias Melcher <mm at matthiasm.com> のメッセージ:

> 
> I put a little tool online for you folks out there to have fun. This can be use to manipulate bitmaps in the MP2100 US ROM. The ROM can then be used in Einstein.
> 
> This works on Intel OS X only. You need to use the Terminal, but no worries, it's easy:
> 
> 
> http://eggfreckles.org/EggFreckler_0.9.zip
> 
> 
> The name comes from the idea that the Newton ROM is the golden egg to running NewtonOS natively on Android and iOS. The freckles are the spots on the egg that we do not understand yet. There are about 2 million possible freckles of which we understand about 75%. I want to know what the rest does and find the remaining freckles ;-) .
> 
> 
>   E G G F R E C K L E R
>  =======================
> 
> Find all the freckles on the Newton egg.
> 
> This tool creates and manipulates the MP2100 ROM image by collecting
> data from various resources, taking them apart, and rebuilding them
> into a ROM image that will run with the NewtonOS emulator "Einstein".
> 
> EggFreckler is currently a command line only tool. There are plans
> for a user interface - eventually.
> 
> EggFreckler runs on Apple OS X Intel only. Older processors will not
> be supported. There may be support for Linux one day if some user is
> willing to build the GNU cross-compile suite. There will be no
> MSWindows support because we rely heavily on GNU tools and the shell.
> 
> 
>   Simple Use
>  ------------
> 
> How to create a ROM image.
> 
> - open Terminal in /Applications/Utilities/Terminal.app .
> - set the current directory to where you found this README.txt
> - type   ./getROM
> - (make sure you type the dot, the slash, and the lower case and upper
>   case character just as I wrote them)
> - the script will download part of the driver developer kit archive
>   and assemble the files into a new file named '717006.debug'.
>   This is already a working ROM image. You can use this in Einstein.
> 
> 
>   Advanced Use
>  --------------
> 
> How to manipulate a ROM image.
> 
> - do everything in "Simple Use"
> - now type    bin/db2src 717006.debug newtonos.xml
> - this will create a hierarchy of files that contain the decoded ROM
>   as a collection of assembler files and images. You can now go into
>   the directory named "images" and draw around in the .bmp images.
>   Do not change the file names. Do not change the image sizes. Keep
>   in mind that these images are all black & white only.
> - now type    bin/gmake
> - a flood of commands will reassemble all our sources and images back
>   into a functional ROM named '717006.rom'.
> - whenever you run 'db2src', all your images will be overwritten with
>   the original images form the ROM!
> - whennever you change one or more images, simply run 'gmake' again,
>   and the system will only rebuild the files that actually changed
> 
> 
>   Expert Use
>  ------------
> 
> There is a greater meaning to this than changing images.
> 
> If you look through the files you will see an XML database containing
> information about the ROM. I will constantly add new features to the
> database, creating a slowly evolving source code tree with every new
> version of 'db2src'. There is already a complete static analysis of all
> ARM code, a 90% complete list of ARM, C, and C++ labels, and a very good
> understanding what most of the word in the ROM do.
> 
> I will try to add all this knowledge into the system, generating better
> and smarter files with each iteration:
> 
> The source tree is a representation of the Newton ROM in human readable
> and editable code. The code will always compile into an identical ROM.
> It is the goal of this program to take the ROM from binary level to a
> high level of abstraction. The goal will be reached when most of the binary
> is translated back as close to the original source code as possible.
> 
> The first milestone is the extraction and reassembly of resources in the ROM,
> particularily the bitmaps and masks. A databse structure is set up, and
> a complete makefile system is built including all required dependencies.
> 
> The second milestone will be relocatable code. By replacing all hard-coded
> addresses in the ROM with dynamic labels, we will evetually be able to
> add and change any part of the ROM to our liking.
> 
> The thirs milestone will be a further abstraction of ARM code into pseudo C
> code. This will bring us to the point where we can compile parts of the
> ROM to run on any platform. We will create the Newton Script compiler as
> a native program and use it to compile the ROM scripts. That will give
> us back the full source code of the Newton Script part of the ROM.
> 
> 
> - Matthias
>   eggfreckles at matthiasm.com
> 
> 
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