Re: NTLK Help: Converting MODS to Packages

From: Steve Weyer (
Date: Sun Apr 30 2000 - 06:53:22 CDT

>Date: Sat, 29 Apr 2000 11:31:31 +0100
>From: Dan <>
>Hi I have modplayer and would like to play mod files on my Newton 2k. But
>the instructions are a bit confusing for use on the Mac, and I have no idea
>how to go about it. Has anyone had any experience with this so they an talk
>me through it? Also there seems to be diffeent types of Mod files (xm, s3m
>etc), do these matter or will they all play?? Help!

I think they need to be actual mod files (usually .mod file extension) -- I
don't think the other formats/compressions are supported. the instructions
for creating MOD packages on your desktop (using NTK) are described in

you can also transfer mod files to your Newton using Newt's Cape,
and save them as modplayer packages using the ModSaver (and NewtPack) plugins:

NewtDevEnv, Newt's Cape, Sloup, Crypto,...

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