[NTLK] Serial- Input w/ Newtendo ?

From: Goodwin, Greg (GoodwinG_at_aafes.com)
Date: Thu Mar 04 2004 - 05:29:32 PST


    Last night I played the Nintendo Emulator for the Newton, and I used version 5 with the keyboard. For the first time I was able to play a good game of Galaga without it locking up after the 20th tap (or about 20 seconds into the game). The keyboard is awesome.

    We know the stowaway does not currently work, so I tried the serial input utility.

    After a good thirty minutes of tinkering I got it down pat to have my Atari ST as a serial keyboard without needing a monitor on the ST to set it up. The keys on the ST are great... now just to paint the computer black-ish to match the Newton 2x00!

    But Serial input does not work with Newtendo either.

    As we try to get the stowaway working, is there any way that we could let the serial keyboard (serial input) work with Newtendo as well?

    Strangely, there are just some time I like to treat my Newton as a desktop, and the Atari ST keyboard (or insert platform here) would be fun to play video games with.

    Not complaining by any means, just wondering! Thanks!

    Doctor Clu
    Dallas, TX - USA

Description of serial key below....

"serial-input-0.2a2
Last Update: 03/02/97
 

Serial Input 0.2a2 - This is a serial connection program. Your Newton's host computer keyboard now become your newton's keyboard. This version is not bug free. Tested OMP100 [1.05], MP100 [1.3(415333)], MP120 [2.0(515299)-1] , MP130 [2.0(526060)-1]. Connect Newton to your computer serial port. Configure your terminal 9600bps NoParity 8bit Stopbit1. Tap "Serial Input" icon. Tap "D" Status to change port status. OMP version was build with NTK 1.5.1 and MessagePad Platform file(1.1). NOS1.3 version was build with NTK 1.6 and MessagePad Platform file(1.4) If you want to support OMP's serial port, You must use NTK1.5.1 and MessagePad Platform file(1.1). Other later versions combination not work with OMP."

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