Re: [NTLK] Antialiased fonts

From: Julian Wright (julianwr_at_paradise.net.nz)
Date: Wed Mar 17 2004 - 14:46:06 PST


Martin Joseph wrote:

> I expect "FORGET IT" is the correct answer to this question.
>
> Not enough horsepower to move around thicker bitmaps is my guess...
> Plus it would multiply up pretty quickly with regards to storage.

It's been done on a 26MHz ARM2 based computer in the past, and most
effectively, by just caching bitmaps for the needed characters on demand.

Never say never. :)

Julian

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