[NTLK] Minor tweaks to iEinstein UI
Marisa Giancarla
fstltna at me.com
Thu Nov 20 22:20:42 EST 2014
Looks like my issue on some devices is still not resolved with this version. Im upgrading to Yosemite and will let you know if that helps...
Marisa
----
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> On Nov 20, 2014, at 5:36 PM, Marisa Giancarla <fstltna at me.com> wrote:
>
> Great! I will do a build of this tonight!
>
> Marisa
>
> ----
> LinkedIn: http://www.linkedin.com/in/marisagiancarla
> Opensim City: https://OpensimCity.org
> Opensim Radio: http://radio.opensimcity.org:8188
> Empire Directory: https://EmpireDirectory.net
> Lugdunon City: https://LugdunonCity.org
> IndieDB: http://www.indiedb.com/company/pocketfiction-pocketgames4me
>
>> On Nov 20, 2014, at 5:31 PM, Jake Bordens <jake at allaboutjake.com> wrote:
>>
>>
>> Hi Everyone.
>>
>> I have been playing with Einstein for a few days, and I wanted to post
>> some of the updates I've made for consideration.
>>
>> Specific changes:
>>
>> - Build files for XCode6 with the target iOS version set for iOS8.
>> - Updated to use Storyboards instead of XIBs for the interface, with a
>> little tweaking to the view hierarchy. (This makes some additional
>> chrome, popovers, menus, easier in the future)
>> - Fix for rotation. You still have to manually tell NewtonOS to rotate,
>> but it then scales appropriately. You can then rotate your iOS device to
>> match, and it will re-scale to fill the screen.
>> - A few new screen resolutions in the settings for iPhone 5/6/6+
>> - A splash screen (just a black screen that says 'Einstein' but is needed
>> to tell iOS that the new iPhone 6 resolutions are supported)
>>
>> Sadly, nothing to the actual emulator. I'm not versed enough in the low
>> level details of the Newton hardware and software to make any inroads
>> there. I really look forward to the day that new simulation techniques
>> improve the performance to more usable levels (or iOS hardware
>> single-threaded performance advances to the point where the emulation is
>> fast enough!)
>>
>> You can find the changes in GitHub:
>> https://github.com/jake-b/Einstein
>>
>> The XCode6 file has a new target called "iEinstein (Storyboards)" that
>> will build all the new changes. I tried to use #ifdefs around the
>> storyboard code so it should still build with the old XIBs using the
>> other target.
>>
>> These changes came out of some tests I was doing with the Adonit Jot
>> Script stylus. The Jot is a fine-tipped capacitive stylus with bluetooth
>> that has palm rejection. I got mixed results. It did work, but I think
>> the emulator was taking up too much of the processor on my iPad 3, and
>> hence it was dropping strokes and such.
>>
>> If anyone has any feedback, let me know.
>>
>> Anyhow, your mileage may vary. Enjoy.
>>
>> Jake
>> (formerly Jake from the Newton Underground, aka Jake the author of NUDrop
>> and NewtonIM)
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