[NTLK] It's back: Online NES ROM packager for Newtendo
cedric at sartoo.fr
cedric at sartoo.fr
Thu Oct 12 15:18:18 EDT 2017
Hi,
I had just had by Paul Guyot the source of NesPackager and the
compilation method but not yet had time to do so.
https://github.com/pguyot/DCL
Thank you for this online version this will be very convenient. Hate to
be able to test this weekend ;-)
> Message: 1
> Date: Wed, 11 Oct 2017 21:29:14 -0400
> From: Victor Rehorst <victor at chuma.org>
> To: newtontalk at newtontalk.net
> Subject: [NTLK] It's back: Online NES ROM packager for Newtendo
> Message-ID: <ac4ad5c2-ab93-505f-2e75-8155dcac735c at chuma.org>
> Content-Type: text/plain; charset=utf-8; format=flowed
>
> *tl;dr* The online NESPackager is back, for all your ROM conversion
> needs:
>
> https://ritsuko.chuma.org/nespackager/ (or non-secure
> http://ritsuko.chuma.org/nespackager/)
>
> Today, while noodling around on my lunch break writing Newton Glossary
> definitions, I stumbled across the existence of the /compact/ DCL that
> Eckhart K?ppen forked from the original, like, four years ago:
> https://github.com/ekoeppen/cDCL
>
> And I went "WTF!? My entire problem has been that the DCL was stuck
> with
> really old build tools and source that won't compile on modern systems
> without serious effort... /and someone already made that effort?!/"
>
> Obviously, I'm a bit out of touch.
>
> Aaaaaanyways, the compact DCL compiles into a nice shared library /like
> a pro/ on Linux.? And it supports everything that the NESPackager code
> requires (which is only the package and NSOF stuff, I believe).
>
> So this evening, I compiled a brand-spanking-new NESPackager binary on
> my new Linux server, cleaned up the web page a tad, and now it's back
> up
> for anyone who wants to emulate a 30 year old console on a 20 year old
> handheld computer.? Seriously.
>
> Need legal NES ROMs?? Try some of these coding competition submissions:
>
> http://nesdevcompo.nintendoage.com/
>
> -V
>
>
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