Re: [NTLK] PlayMate

From: Laurent Daudelin (laurent.daudelin_at_verizon.net)
Date: Thu Dec 12 2002 - 09:23:15 EST


on 12/12/02 07:42, Michael J. Hu=DFmann at michael_at_michael-hussmann.de wrote:

> Robert Benschop (rbenschop_at_euronet.nl) wrote:
>=20
>> Seriously, how was this done? I states that it was ported from a Mac, lo=
oks
>> like a cool technique.
>=20
> It's a port from a Mac game: MacPlayMate, by Mike Saenz of Virtual
> Valerie fame. MacPlayMate was released around 1987, I believe. It was a
> charming little game in its time, although one lost interest after
> playing it for 5 minutes, max. Female co-workers thought it was funny,
> but natuarally, they lost interest even faster. The Mac version (which,
> incidentally, is available from <http://antoine.piwnik.free.fr/tel12/
> MacplaymateII.hqx> and will still run on a G4 unter Mac OS 9, albeit
> without sound) was a bit more elaborated than the Newton's -- there was
> an entry screen where you had to answer a couple of multiple-choice
> questions, and on the main screen you could actually interact with the
> game character using an assortment of toys. A German Macintosh mag I
> ended up working for in later years, MACup, published a spoof on
> MacPlayMate back then, "reviewing" a supposedly educational game for
> children called "MacPlay", accompanied by appropriately edited
> screenshots from MacPlayMate.

Yep, pretty disappointing, if you ask me. I have the files on my web server=
,
but didn't have the time to update my Newton page, but if you can guess the
name, I'm sure you would be able to access the file. There is a ZIP archive
and a stuffit archive.

-Laurent.
--=20
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D
Laurent Daudelin AIM/iChat: LaurentDaudelin <http://nemesys.dyndns.org=
>
Logiciels Nemesys Software mailto:laurent.daudelin_at_verizon.ne=
t

fudge: 1. vt. To perform in an incomplete but marginally acceptable way,
particularly with respect to the writing of a program. "I didn't feel like
going through that pain and suffering, so I fudged it -- I'll fix it later.=
"
2. n. The resulting code.

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